Game takes 20 hours to complete, around 45 hours to 100%, difficulty level Zero Dawn unlocked upon completion, makes every robot creature corrupted, with a few different AI moves and loot 20小時通關,45小時100%,通關後開啟新難度ZeroDawn,所有機械生物都是感染狀態,敵人有新的攻擊動作同時有新的物件掉落(相當於二周目)
No story DLC planned, but an arena mode will come in Q2-Q3 2017 沒有故事DLC計劃,但會在二、三季度發佈一個新的競技場模式
You can override pretty much any creature in the game. The flying creature will actually let you fly around the map, which is pretty cool. It's one of the last things you learn in the game 所有的機械生物幾乎都能覆寫,後期會學習覆寫飛行生物可以帶你遊蕩整個地圖
The world is huge. It's Witcher 3's Velen huge, with no oceans as a cheat to increase size. Desert, Tropical forest, hills, ancient ruins, snow mountains are the 'biomes'. Feels like a very traditional RPG, which is surprising to see coming from Guerrilla 世界很大,巫師3 威倫規模的大(每個生態還是總共不明),沒有異塵餘生4那樣充數的海洋面積,共有沙地、熱帶雨林、丘陵、古遺蹟、雪山幾種生態環境
the dynamic weather can actually make some arrow types even stronger. For instance, when it's raining, the electric arrow does 3x more damage and has a higher chance of bringing robots down. 動態天氣會影響箭的攻擊效果,比如下雨時電系箭有三倍傷害並更容易將機械擊倒
It has like one main hub for every 'biome' (except ancient ruins, which has none and is an isolated area with tough robots to fight) and a few camps here and there, but yeah, you basically don't see people around, only roaming creatures. The world looks great, but the transitions between biomes could have been better. It feels kinda artificial. 除古遺蹟區域外(一個獨立有著許多強大機械的區域)每個區域都有一個主要城鎮和若干小型的營地,野外幾乎看不到人煙
Most of the quests are hunting ones, like a Monster Hunter game, with a few fetch quests and some that are about protecting the camp from robot attacks, protect stranded people etc. None really stand out. I liked the main story, by the way. The dialogue choices are basically just to learn more about how the people live in this world. 大多任務是類似怪獵的狩獵任務,還有一些跑腿任務保護村落抵抗機器人保護村民等等,但主線故事不錯,對話選擇更多是讓你瞭解更多世界背景
It was very polished, even back in August, except for the pop-ups here and there. I was playing on a PS4 standard and the framerate was stable. A few bugs here and there, the usual stuff with open world games. I can only imagine it's even more polished now, after they delayed the game. 八月時做的測試,當時遊戲已經相當程度的打磨了,除了LOD的問題外bug並不多,玩的是OGPS4版
There are some creatures larger than the T-rex in the desert, tropical forest and the ancient ruins. 沙地雨林和古遺蹟有一些比演示裡的恐龍機械還要大的生物
Simplistic melee combat with spears. They're pretty much just to finish small enemies. There are 6 ranged weapon types, a bow, an arbalest, a slingshot, a laser rifle, a laser shotgun and a rocket launcher 近戰比較簡單只有矛,基本是用來終結小型敵人的。有6種遠程武器,弓、弩、彈弓、鐳射步槍、鐳射散彈、和火箭發射器
I've seen 10~12 types of clothes that change visuals (not by much, they all look tribal), but loot is generated, so they can have different benefits and rarity levels. 測試者見過10到12種服裝外觀,但數值是掉落隨機生成的,所以能力值不同
There are cool vistas, caves and weapons to find all over the world, specially the Ancient Ruins 世界各地有很多很酷的景色洞穴武器去探索,尤其是古遺蹟區域