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【情報】IGN FABLE失落的章節=簡短介紹和遊戲評論(翻譯)

【情報】IGN FABLE失落的章節=簡短介紹和遊戲評論(翻譯)

kotake (塌塌米)#12008-08-28 22:31:23

[b]遊戲簡介[/b]

Fable: The Lost Chapters builds upon the original best-selling Fable with loads of new content including new regions, quests and enhanced story elements that further enhance the mystical world of Albion. Fable: The Lost Chapters gives players the chance to fight new monsters, use epic spells to obliterate huge numbers of enemies, don new armor, wield additional weapons and interact with friends and foes using amazing new expressions.

In this role-playing adventure game from Lionhead Studios, every action determines a character’s skills, appearance and morality. A character’s life story is created from childhood through adulthood and on to old age. As additional story and side quests await, so too does the path of righteousness, as well as the life of evil. With every choice, a character transforms into a reflection of his actions and decisions.

<神鬼寓言 失落的章節>在續集新增了新地圖,新任務和加強了故事元素以務求令玩家更能深入探索阿爾比恩的神秘世界。<神鬼寓言 失落的章節>讓玩家有機會嚐試挑戰新怪物,用壯麗的魔法打倒新的怪物團,穿著新的盔甲,揮動著新增的武器和使用新的交友方式和動作,而且,敵人更會使用出奇妙的表情和獨特的出現方式。

在Lionhead Studios研發的這個動作冒險遊戲,每一個行動都會對主角的能力,容貌和個人道德有所影響。一個英雄的故事從童年開始,然後成長至成人,最後帶大家步入英雄的老年生活。在新增的故事和支線任務,提供了正義和邪惡的分歧道路。每當做了一個決定,都會使英雄有不同的變化。

[b]遊戲評論[/b]

If you're one of the unfortunate gamers who never had a chance to experience Fable on the Xbox, you owe it to yourself to pick up the PC version and discover all that it has to offer. Though it lacks the massive scale of Morrowind or the dense story of Knights of the Old Republic, Fable makes up for it with loads of style and atmosphere. At every turn the world feels wonderfully alive and the consequences of your actions have a real and obvious impact on the world around you. The identification you build with your character is stronger than in any other RPG I've ever played. After all, isn't that what roleplaying games ought to be about?

若你是無緣接觸在XBOX上推出的<神鬼寓言>的不幸玩家,你終於有機會在電腦探究內裡的事物和初嚐新鬼寓言的魄力。雖然這款遊戲缺少了像Morrowind般的巨大地圖和像舊共和武士般精彩而細密的故事,但<神鬼寓言>創造了它獨有的風格和遊戲領域。在遊戲內每一處都能讓你充分感受到遊戲世界裡的生動,讓你感覺到每做一個決定會令你周圍甚至這個世界帶來的影響是多麼大。我從未玩過這樣的角色扮演遊戲。畢竟,這不是一款角色扮演遊戲必要的元素嘛?

Now if you've already played through the Xbox version, the improvements in the PC version might not be significant enough to warrant picking up the new version. The new content is actually the weakest draw here. Though I like the extra missions they don't really expand on the core experience of the Xbox version. The new interface and improved graphics certainly make the PC version more enjoyable than the Xbox version but not to the extent that you'd need to rush out and play through it all over again. Given the game's flexibility in terms of alignment, it's definitely worth picking up for those who played the original once as a good or evil character and now want to see what the other half is like.

若你已玩過XBOX的神鬼寓言[kotake按:終於說了!(感動)],在電腦版上進步的或許未能讓你掏腰包買新的版本玩。新的內容正正是最弱的地方。雖然我很欣賞那些新增的任務並不是XBOX版本主線任務的伸延,而且新的接觸面和物理引擎使畫面能讓玩家比玩XBOX版本時更感到享受。不過這不足以要舊玩家再玩一次整個遊戲。但遊戲裡提供的彈性,對於玩過舊作<神鬼寓言>的玩家,當過壞人或好人的他們,若現在想看另一半是如何,這顯然是值得的。

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很久沒翻譯了‥
我總覺得會有錯誤啦(笑)
尤其是最尾一段,我不太有信心我翻譯得是完全正確的‥
如有錯的,請見諒!除了見諒,還請指出我的錯誤吧!謝謝。
雖然LOST CHAPTER好像出了很久,
不過這純粹是為了讓資料更齊全,
我跑去找IGN和GAMESPY看了,這次我只挑了簡介和評論,(好像短了點是吧)
在介紹<神鬼>的日後我會努力翻譯(希望不會翻譯錯誤啦> <)
最後,不知道之前有否人POST過呢?

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