日誌2022-09-30 21:47
用World edit種些植物吧!作者:秋宣 (葡萄b)
最近又回鍋啦啦啦---(已經數不清幾次了唉 Minecraft版本:1.19.1,除了特別提到,否則指令內數字id和名稱皆可用。 首先是worldedit內建的指令,可自行依照選取的區域大小調整,大約30到70差不多: //flora 40
作物可以透過標籤一起種植在含水耕地上,或單個單個種類種: //set farmland[moisture=7] //replace >farmland ##crops 將作物種子取代為成熟的: //replace ##crops ^[age=7] 甜菜根和其他種不同熟度: //replace beetroots ^[age=3] 注意在##crops其中也包含西瓜和南瓜梗,再看是要保留或取代成成熟南瓜、西瓜或其他作物也行
要維持樹苗的狀態需先輸入下面指令使其不再生長,單純造景的話沒差: /gamerule randomTickSpeed 0 在草方塊上且為空氣的方塊75%機率維持空氣,25%機率生成各類樹苗: //replace ">2 0" 75%air,25%##saplings
//replace >2 1%37,1%38:0,1%38:1,1%38:2,1%38:3,1%38:4,1%38:5,1%38:6,1%38:7,1%38:8,10%31:1,6%31:2,74%air 注意如使用##flowers的話會連紅樹林苗、凋零玫瑰、開花杜鵑叢等一起放進去。
//replace ">2 0" 30%tall_grass,30%large_fern,40%##tall_flowers 會自動放上兩格高植物的底部。指令中的比例可更改,也可加入air製造較稀疏的感覺。 接下來得分各個指令把上半部的植物補上: //replace ">tall_grass[half=lower] 0" tall_grass[half=upper] //replace ">large_fern[half=lower] 0" large_fern[half=upper] //replace ">lilac[half=lower] 0" lilac[half=upper] //replace ">sunflower[half=lower] 0" sunflower[half=upper] //replace ">rose_bush[half=lower] 0" rose_bush[half=upper] //replace ">peony[half=lower] 0" peony[half=upper] 其中也可以做一些變化,像是多加一格高的草: //replace ">tall_grass[half=upper] 0" 70%air,30%pink_wool //replace pink_wool tall_grass[half=upper] 或是機率留下單層的玫瑰叢: //replace ">rose_bush[half=lower] 0" 60%air,40%rose_bush[half=upper]
//replace ">clay water" 85%water,15%small_dripleaf[half=upper] //move -m small_dripleaf[half=upper] 1 up small_dripleaf[half=lower] 大懸葉草有方向之別,記得修改第二個指令中的south為另外三個方向再執行 //replace ">clay water" 90%water,10%big_dripleaf //move -m big_dripleaf[facing=south] 1 up big_dripleaf_stem[facing=south]
//replace "=queryRel(0,1,0,4,0) 0" 50%cave_vines_plant[berries=true],50%cave_vines_plant[berries=false]
//replace ">2 0" 30%sweet_berry_bush[age=0],20%sweet_berry_bush[age=1],25%sweet_berry_bush[age=2],25%sweet_berry_bush[age=3]
//replace ">2 0" 20%air,20%bamboo_sapling,20%bamboo[leaves=small],20%bamboo[leaves=none],20%bamboo[leaves=large]
首先先找尋在黑色羊毛左邊一格是空氣的格子舖上西向藤蔓: //replace "=queryRel(-1,0,0,35,15) 0" vine[west=true] 另外三個方向也相同: //replace "=queryRel(1,0,0,35,15) 0" vine[east=true] //replace "=queryRel(0,0,1,35,15) 0" vine[south=true] //replace "=queryRel(0,0,-1,35,15) 0" vine[north=true] 粉色羊毛也一樣把副id從15改成6。 如果不在意是否一定要貼,可以用下面的指令比較省事 //replace "=queryRel(1,0,0,35,15)||queryRel(0,0,1,35,15)||queryRel(0,0,-1,35,15)||queryRel(-1,0,0,35,15) 0" vine[north=true,east=true,south=true,west=true] 最後//replace black_wool 0
//move -m twisting_vines 1 up twisting_vines_plant //replace "<3 0" weeping_vines //move -m weeping_vines 1 down weeping_vines_plant
//replace ">dirt water" 92%water,8%kelp //move -m kelp 1 up kelp_plant
//replace ">cobblestone,dirt water" 80%water,5%sea_pickle[pickles=1,waterlogged=true],5%sea_pickle[pickles=2,waterlogged=true],5%sea_pickle[pickles=3,waterlogged=true],5%sea_pickle[pickles=4,waterlogged=true]
//replace ">2 water" 70%water,5%tube_coral,5%fire_coral,5%bubble_coral,5%brain_coral,5%horn_coral,5%seagrass |